Skip to content

Hannahloulou

  • Illustration
  • Studio
  • Contact

UX, Electrics, Brains, Craft, Dopamine Dreams

  • Home
  • UXR
    • UXR Resume
    • Learn
    • Design Thinking
    • User Journey
    • Persona Development
  • Learn
    • Harvard
      • Character Design for Animation
      • InstructionalDesign
        • #ED113
      • MEMS
      • Neuro
    • Resources
      • Reads
      • Folk
        • We Chat *AKA* My Interview Series
  • Make*Craft
    • Studio Practice
    • Illustrate
      • Deerfield: Home Base
    • Electrics
    • Sew
    • Workshop
      • Gullkistan
      • CIID
      • Media Lab
  • About Me
    • Photo & Painting
    • Illustration

Tag: Research

Deerfield: Visual Sources

Seeing Deerfield This page is a catalog of imagery used as inspiration for my Deerfield Project. Tracking my research is … More

Deerfield, Research

Deerfield: Writing About History

*Research related to my Deerfield Project* Definition of Literary Biography: “The series editors write that “Our purpose is to make … More

Deerfield, Research

Research into Toy Making

Sample Projects Threading Thought DIY ToyCraft Experience in Light UXR Portfolio Other Portfolio My UX research writing is located here: … More

applicant, MITMediaLab, Research

Upcoming Projects – April/May

Make – Craft – Kit Gather Here upcoming class on a T-shirt Cleo pinafore, by Tilly and the Buttons, to … More

design, innovation, LEGO, make, music, pattern, play, Reads, Research, robots, sew, workshop

BioStamp and Skin Conductance

Fascinating space, I didn’t get close enough to in school: Wiki Tekla S. Perry, A Temporary Tattoo That Senses Through … More

affectivedesign, brain, circuits, craft, design, digital, Electronics, innovation, Research

Deerfield

My Obsession has become surround. I’m making a series of illustrations on Eunice Williams, so far much inspired by John Demos‘ … More

history, Reads, Research, story

Manipulatives

Week 12, #Ed113 I think I’d like to make toys, or “manipulatives,” interactive toys, objects, games that instigate thought via … More

#ED113, affectivedesign, craft, design, logic, MITMediaLab, pattern, play, Reads, Research, Tools

Q*Focus

How to learn? How to save? For my instructional design course, I need to come up with a project. I’ve … More

#ED113, behavior, brain, memory, Research, Tools

Cue, Routine, Reward

Charles Duhigg writes that habit formation is born of a simple system: cue, routine, reward. Anticipation and craving precipitate from this … More

behavior, brain, memory, pattern, Reads, Research, Tools

End (User) Game

*This is an evolving post! Thinking about “the user” In the conception phase of designing a learning experience, the path … More

#ED113, Reads, Research

Posts navigation

Older posts

Recent Posts

  • Bees have needs
  • Blacksmithing
  • Washi #2
  • Paper stallion
  • Good News

Categories

  • 3D
  • All
  • Bake
  • CIID Summer 2016
  • Craft
  • Current Work
  • Deerfield
  • Drawn
  • Electronics
  • Gullkistan
  • Harvard
  • Kit
  • Neuro
  • Paper
  • portfolio
  • Research
  • Resources
  • Sew
  • toy
  • Toys
  • UX + Instructional Design
  • UXR Portfolio

Meta

  • Register
  • Log in
  • Entries feed
  • Comments feed
  • WordPress.com

Category Cloud

3D All Bake CIID Summer 2016 Craft Current Work Deerfield Drawn Electronics Gullkistan Harvard Kit Neuro Paper portfolio Research Resources Sew toy Toys UX + Instructional Design UXR Portfolio
Website Built with WordPress.com.
  • Follow Following
    • Hannahloulou
    • Already have a WordPress.com account? Log in now.
    • Hannahloulou
    • Customize
    • Follow Following
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar
 

Loading Comments...