Instructional Design Studio


First thing

  1. I’m taking some great classes this Spring 2016 semester.
  2. I’m getting a teensy bit burned out with grad school. Hear me, it’s a part of life to not do the thing you think you need/want to do. Likely tale: grad school has been no different these past 4 years (nope, I wont wind up being a doctor.) You don’t get to study the thing and make the thing you want or when you want. You just have to do it on your own time, Frankenstein style.

This spring, I’ll be working on my ability to think more sharply and consecutively, to organize detail, and to make little things using Python, but also thinking about the brain and how it works (*more on this later).

Second thing

I am super excited to take Stacie Cassat Green (EdM)’s course, ED113 Instructional Design Studio. It’s the spring follow up to her fall Intro Instructional Design course, both semester long forays into educational design and focused on creating a learning experience. The class is fantastic, chatty, full of educators, but also other stragglers like me with broad backgrounds. You can make anything, as long as it’s a learning experience, or how you interpret, present, communicate the project to users. You can read more about my project proposal from the intro course, here. I am planning to build on this idea now.

ED 113 Class goals:

  1. Make an awesome learning product
  2. Use a design thinking approach and mindset to make it
  3. Immerse yourself in the community of thinkers that best inform your design
  4. Find and apply learning theories and best practices to your learning product
  5. Consult on the design and development of other students’ products

Many fascinating things I’ve heard so far in class discussions. Really excited to see the class’ evolution. We have a pretty great reading list, which I’ve made enormous via self assigning cognition-UX-design type things.

ED 113 Class reads:

  1. Make Just One Change, by Rothstein and Luz Santana
  2. Make it Stick, by Brown, Roediger, and McDaniel
  3. Design for How People Learn, by Julie Dirksen.

Key factors of ED 113: research, always be reading, communicate/evolve, and document your work as you go. That’s great! I am inclined to document, list make, photograph, but not awesome at being methodical and representative of my making process. I love the idea of it, though. It’s execution where I flounder. This class will help me with the habitual discipline of sharing making evolution.

I’m happy to make something new and to share.

*Mind + brain + behavior: awareness of which, gets to me, a lot. As a perpetual grad student, it took me too long to understand, you get what you get and you make the most of it. We are born with one brain, it can’t ever be any different, we just have to work with the luck of the draw, our brain’s unique health, wealth, and work for it’s happiness. I think those things come about via our behavior, in our habits.

Follow my project evolution over the semester on Pathbrite. I’ll also write about my progress here.

Reads and References

Feature image my own. (Sweden, Feb 2016-more Swedish pics coming to my photo site, if you are so inclined to peak).